Fritz Waypoint Tool (ET) User Guide

By Hobbit

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BSP files are files that exist in a maps .pk3 file. They include all of the information needed to render the map, including the entities. When editing Nodes and Actions, it is sometimes required to know the ID of the entity related to the Node or Action. You may also need to know the names of entities if you intend to edit the maps scripts.

Under the 'Utility' menu item, there is a BSP Reader item. This will allow you to read most of the entity information directly from the maps BSP file. Simply choose the .bsp file and click on the "Read" button.

This will load all of the entities and allow you to filter based on ClassName, TargetName, and/or Target. To view an individual entities complete definition, click on it in Entities list.

** Currently, misc_mg42 entities are not displayed. These are for MG42 placements. The ET engine will load these entities when a map loads and then spawn 2 other entities that represent the base and the gun itself. Because it does so, it is difficult to determine the correct ID for it. Until I can figure out how to guarantee the correct ID, these will remain hidden.